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Mad Dog 2006 Review

Early in March, Leonardo Software released its much anticipated follow up to the Lago Mad Dog 2004 payware panel.  MD-80 series fans had been waiting for some time for this new version.  

If you aren’t familiar with the 2004 version, it was originally distributed through Lago and the name became synonymous with the actual product’s name. This pay ware panel featured the glass components similar to what the Delta MD-88s and MD-90s are equipped with. Although it was initially plagued with bugs, the package offered the more realistic option for Delta FS pilots. With an additional application, the panel could also with the Jet City Aircraft MD-88 and MD-90 model.  

Priced at about $50.00 US (44.99 Eur), Mad Dog 2006 isn’t cheap. If you fly the MD-8X on a regular basis, such as myself, this price is well worth it. Leonardo Software (LS) has greatly re-worked the features from its predecessor as well as added new features for us to play around with. Although the panel does not include a virtual cockpit, LS promises to release this as a free upgrade in the near future.

 

The Panel

In adding new features to the panel, LS decided to modify the way Mad Dog 2006 displays the different panel views. First off, selecting the panel views has changed from the original symbols to the left of the panel to a simplified graphical representation now located in the middle of the Captain’s panel and the right side of the First Officer’s panel. The panel views are divided into the Aft Overhead, Overhead, Startup Panel, Captain Panel, FO panel, Captain Lateral Panel, FO Lateral Panel, FMS, Speed Booklet and Pedestal. Although some of these were already around in MD04, many of the controls were not simulated. As an example, MD06 features clickable circuit breakers in the Aft Overhead panel. In MD04, these were basically eye candy.

  

LS has also modified the main panels. MD04 only included the Captain’s side of the panel. Certain controls that are side specific on the actual panel were either moved to the Captain’s side (i.e. HYD switches) or featured a clickable region to switch back and forth between the two options for those controls (i.e. light controls). MD06 requires the user to flip back and forth between the FO and Capt panel to complete certain tasks. Although the new system is more realistic, it does take some getting used to. Users of the previous version will also need to learn the actual location of certain gauges. This feature does allow in interesting options for DVA pilots though. First Officers can actually fly the aircraft from the right seat and make the move to the left once they earn their additional stripe.

 

Although it’s a small detail, the sounds of the clicking switches are more realistic in this version as well. One thing I noticed in the simulated flight decks was that the switches weren’t as loud as represented on MD04. Some of the switches in the actual aircraft are also “pull & switch” style and make very little noise.

 

Another very nice feature, in my opinion, are the manual speed bugs. MD04 featured two clickable regions that would either set the bugs for take-off or landing. MD06 allows you to manually set each bug as you would on the actual aircraft. It’s not as quick as the original version, but it’s much more realistic. For those who prefer not to set each bug manually, the automatic bug set is still available by clicking a hotspot above the gauge or below for the descent numbers. 

 

One of the most interesting new features is the introduction of icing. If you take off in the dead of winter without activating the aircraft’s ice protection, you’ll find yourself with an ice covered windscreen, zero airspeed and possibly dead engines. The package also features an option for ground de-ice operations which makes me already look forward to winter. 

It’s pretty obvious that the folks at LS have done their research when designing this panel. Although relating specifically to Delta, you’ll find that the panel ends up being more of a hybrid between the MD-88 and the MD-90. In LS’s defense, it would be tough to get a panel perfect unless it were released as the Delta Mad Dog 2006, Ail Italia Mad Dog 2006, etc.

 Pilots will also find the Ground Crew and Flight Crew communication features helpful. In MD04, you could either use the GPU or APU for power on the ground. MD06 provides some additional pieces of equipment while on the ground including an Air Starter Unit, Air Conditioning, Refueling, and Pushback Tug. All of these are accompanied with voice responses from the ground crew. Crew communications includes the PA/Emergency Light Test (required prior to boarding), Boarding Start, Prepare for Takeoff, Prepare for Landing and Unload Passengers.

  

The Model

The default exterior model is also much more impressive than what was included in MD04. The model accurately shows the control tabs, landing lights and even the wipers. For those JCA owners out there, LS says that MD06 can be merged with the JCA model as MD04 was. But by doing so, you will loose some of the features LS has included in this version. For our DVA pilots, the downside of sticking with the default model is that you’ll actually be flying the MD-82 rather than the MD-88 or MD-90. Merging with the JCA package will give you these two aircraft models, but at the cost of the updated exterior features. Based on the information posted on the JCA forum, they currently have no plans to develop a compatible version. I’m going to miss those ground vehicles that came with it.

  

Although the MD06 installer comes only with the original McDonnell-Douglas livery, LS offers a 41mb liveries pack installer which includes 23 other liveries including Delta’s NNC (Russian Beach Blanket, Wavy Gravy, etc). For those creative Mad Dog pilots, LS has also made the paint kit available for anyone who would like to put together their own livery. The 30mb zip file contains 13 separate Photoshop files that are ready to go and set up quite well. I’ve actually been trying my hand at putting together some other DAL options.

 

MD Manager & Setup

Users of MD04 will probably be familiar with the Load Manager and Settings system that comes with the panel. LS has expanded on the options available via this system. This includes a panel setup option which allows you to save a specific panel state, display aspects of the gauges and physical color of the panel.  

Many of the options here should be set based on the user’s preference, but I’ve found that one actually helps FS performance. This is the Filter NavData database option. You most likely won’t be traveling huge distances in the Mad Dog, so this option allows you to limit the nav data the panel loads to a specific distance centered at the airport of your choice. If you fly in and out of ATL all the time, select ATL as the specified airport and enter a radius distance. According to the manual, this will help with memory usage. I have actually noticed a difference.

 

Documentation

A huge complaint last time was the lack of a tutorial on how to fly the aircraft. LS hasn’t missed it this time around and features a tutorial in both English and Italian. The core documentation is again very well written and detailed. New pilots will find themselves referring to these materials quite often during their first few flights.

 

Support

Many of you will remember that general tech support back in the Lago days was dismal. Questions were only allowed via their online forum where messages would go unanswered for weeks. With LS’s shift away from Lago, the support has thankfully improved greatly. The Mad Dog team seams to monitor the forum quite closely and posts are normally answered within a day or so, if not sooner.

The development team has also recently announced an upcoming patch (SP1) that will fix the bugs that have come up. Thankfully, these bugs are not major enough that will prevent anyone from flying this aircraft until the patch is released.

  

Other “Stuff”

Beyond the work they’ve put in to improving the actual aircraft systems and visuals, the folks over at Leonardo have given Mad Dog pilots some new and some improved features with this release.

 

 The first is the improvement in the First Officer and Flight Attendant voices. The accented First Officer who accompanied us on our flights in MD04 has been replaced with a more American sounding pilot. Although I prefer the Flight Attendant from MD04 (my wife once described the voice as sultry), the new script seems a little more realistic to what you’d hear on U.S. carriers. LS did add a neat new feature relating to the Flight Attendant. If the cabin is too cold or too hot, she will check in with you requesting a temperature adjustment. Ignore her and she’ll remind you a few minutes later. I’m sure the married guys out there will find this familiar. ;-) 

The second is the ability to have someone join you in the flight deck during flights via their Multi Crew feature. This adds an interesting aspect to flying the Mad Dog as it allows two pilots to share the responsibilities in the cockpit as it is done in the real world. Although I haven’t tried this feature, I hear it’s pretty nice. Now you can call for gear up and have someone else lift the lever while you concentrate on flying the aircraft.

 

Conclusions

In summary, the price tag for the Mad Dog 2006 package may be a little steep for many virtual pilots. But if you do have the cash to spend, you won’t be disappointed. Leonardo has developed an outstanding product that should please the majority of Mad Dog pilots other there. Obviously, I wouldn’t mind seeing a package that more closely resembles the type of flight deck equipment Delta uses, but I can see developing individual airline examples could be a nightmare for LS.  

The systems that are modeled are extremely accurate and it’s obvious they took their time to get it right this time.

One thing I sincerely hope they work on is better merge integration with JCA so we can fly the MD-88 and -90. The ground service vehicles offered by the JCA model also made screenshots a little more interesting.

I’ve completed several flights in the MD06 panel and have been very happy. There are very few aspects of the flight deck that are not simulated and equipment that is not present. I’d like to see the autobrake and “dial a flap” added to the panel in the future, two very commonly used pieces of equipment on the actual aircraft.

Although I don’t use a VC view when flying, the folks at LS promise one in the near future. For now, uses are limited to the 2D panel.


In my opinion, if you have the cash to spend on it and you enjoy flying the MD-80, picking up this package is a no brainer. The learning curve may be a little steep, but well worth it.
Q

Check out Mad Dog 2006 first hand at www.flythemaddog.com 

 

 

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